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The BLIX extensions were created and continue to be developed by their main author: Jonathan Merritt (me!). They were developed to solve very specific problems related to biomechanics research in my PhD. However, since they are useful for a wide range of problems (and of no commercial value to me I might add :-), I decided to release them under the GNU LGPL.

The application of these extensions to the specific problem of creating 3D surface models of bones will be presented at the 5th Australasian Biomechanics Conference in December 2004.

The following is a list of references for the main methods that are applied in these extensions. This list is primarily for the search engines, so that this page will crop up if these references are entered. Much more detailed information is (or will be) available in the Documentation section and in the code itself.
  • R.Y. Tsai (1987) A Versatile Camera Calibration Technique for High-Accuracy 3D Machine Vision Metrology Using Off-the-Shelf TV Cameras and Lenses. IEEE Journal of Robotics and Automation, RA-3(4):323-344.
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